Plato's Cave

When I re-read Plato’s “Allegory of the Cave” recently, I thought it might make a nice little 3D game. The philosophical text deals with epistemology and tells its story in a very visual manner. It walks the reader through various stages of an imaginary landscape, which symbolize different levels of knowledge and recognition. While it is a fun exercise to build up the cave and its exteriors in your own mind, the story also lends itself well to 3D simulation.

After some back and forth with Claude, I came up with a vibe coded Three.js implementation of the story, which I am quite happy with. Explore the cave on https://beyerl.github.io/PlatosCave/. You can also have a look at the source code on GitHub, if you like.